AudioConfigSO¶
- 种类:
class - 命名空间:
Runestone.AesirModules - 程序集:
Runestone.AesirModules
继承链: System.Object → UnityEngine.Object → UnityEngine.ScriptableObject → Sirenix.OdinInspector.SerializedScriptableObject → Runestone.AesirArchitecture.AesirScriptableObject → AudioConfigSO
实现接口: UnityEngine.ISerializationCallbackReceiver
声明¶
[CreateAssetMenu]
public class AudioConfigSO : Runestone.AesirArchitecture.AesirScriptableObject,
UnityEngine.ISerializationCallbackReceiver
音频模块配置资产。创建路径:Assets → Create → Aesir Modules → Audio → AudioConfig。 配置默认音量、音量持久化开关与 PlayerPrefs 键前缀;留空键前缀时回退 AesirAudio。
构造方法¶
| 名称 | 描述 |
|---|---|
AudioConfigSO() |
— |
AudioConfigSO()¶
属性¶
| 名称 | 描述 | 声明类型 |
|---|---|---|
hideFlags |
— | Object |
name |
— | Object |
方法¶
| 名称 | 描述 | 声明类型 |
|---|---|---|
GetType() |
— | object |
GetInstanceID() |
— | Object |
Equals(object) |
— | Object |
GetHashCode() |
— | Object |
ToString() |
— | Object |
MemberwiseClone() |
— | object |
Finalize() |
— | object |
OnAfterDeserialize() |
— | SerializedScriptableObject |
OnBeforeSerialize() |
— | SerializedScriptableObject |
SetDirty() |
— | ScriptableObject |
Additional Notes¶
首个
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